| Hello.Wall®
The Hello.Wall is an ambient display
that emits information via light patterns and is considered
informative art.
As an integral part of the physical environment, Hello.Wall
constitutes a seeding element of a social architectural
space conveying awareness information and atmospheric
aspects within organizations or at specific places.
Interaction in Public Spaces
To contribute to a social architectural space, we focused
on user interactions in rather public spaces within
office buildings and designed a medium and mediator
for conveying social awareness and atmospheric aspects
at specific places in order to support informal communication.
Informative Art and Privacy-Enhancing Technology
We designed a piece of calm technology which contributes
to the definition of a place while at the same time
unobtrusively serves an informative role only to the
initiated members of an organization or a place. Others
might see it as an atmospheric decorative element and
enjoy its aesthetic quality. Therefore, we consider
our work to be at the crossroads of privacy-enhancing
technology and informative art.
Hello.Wall exploits humans` ability to perceive information
via codes that do not require the same level
of explicit coding as with words. It can stay in the
background, only perceived at the periphery of attention,
while one is being concerned with another activity,
e.g., a face-to-face conversation.
Light Patterns
With respect to the Hello.Wall being a stimulating architectural
element, the light patterns displayed on the wall are
mostly dynamic and have a blurred and rather abstract
appearance. Although recognizable to users, they are
not being predictable and thereby introduce an element
of chance or surprise.
Social Awareness
Communicating social awareness and atmospheric aspects
within an organization includes general and specific
feedback mechanisms that allow addressing different
target groups via different representation codes and
displays [implicit vs. explicit]. Individuals as well
as groups can create public and private codes depending
on the purpose of their intervention. The content to
be communicated can cover a wide range and will be subject
to modification, adjustment, and elaboration based on
the experience people have.
View.Port®
We propose a mechanism where the
Hello.Wall can 'borrow' other artefacts in order to
communicate more detailed information. These mobile
devices are called View.Ports. Due to the nature of
the View.Port's display, the information shown can be
more explicit and it can also be more personal. Depending
on their access rights and the current situation [e.g.,
distance to the wall], people can use View.Ports to
decode visual codes / light patterns, to download ['freeze']
or just browse information [e.g., video], to paint signs
on the wall, or to access a message announced by a light
pattern.
View.Port® Designstudy
This physical View.Port design study comprises the concept
of having two parts of a display identified by form,
e.g., to differentiate between a private and a public
part of a display. This is to be responsive to the fact
that sharing of information will be ubiquitous in smart
environments and keeping personal data private will
be a major challenge.
SIAM
SIAM is a lightweight task-management
system. Moreover,
it is meant to foster group communication and to provide
awareness of what other people are doing. Tasks are
not
only descriptions of what has to be done or what was
done,
but are also conversational items and subject to collaboration.
Thus, task management in small co-located teams is
not only about structuring, assigning, processing, and
documenting
progress in task processing, but also benefits from
the integration of collaboration support and from presenting
common task items in a way that aids conversation
about them. Support for awareness about who is doing
what becomes crucial in a team where members have only
a relatively small amount of overlapping presence at
the
office. SIAM focuses on a collaboration infrastructure
and
user interface to manage tasks, where every object can
be
synchronously shared and every change is immediately
visualized at all machines.
Personal Aura
The Personal Aura is an artefact which enables users
to control their
appearance in a smart environment. In real life, every
person adopts
different social roles, depending on the present situation
and current
social environment. The Personal Aura enables persons
to decide on their own
whether they are “visible” and in which
“social role” they want to appear.
The artefact consists of two matching parts: the reader
module which is able
to “emulate” different identities or professional
roles, and the ID stick
containing a unique identity and optional personal information.
Each person
has multiple ID sticks symbolizing different professional
roles. If people
want to signal their availability to remote team members
they do so by
simply connecting a specific ID stick to the reader
module.
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