Fraunhofer-IPSI IPSI

Hybrid Games
Entertainment of the Future




 

 

 

 

 

Projects

The AMBIENTE research division has been active in the field of hybrid games since the beginning of 2003. We strive to bring together the best elements of traditional games such as board games and computer entertainment forming a new class of hybrid games with numerous opportunities for innovation in game design. We are investigating various means of bridging the gap between the real world and the virtual world in terms of sensing technologies and smart game boards.

Point of Departure
Traditional board games emphasize the direct interaction between human players. They sit together around the same table, look at each other and interpret facial expressions and gestures which help them understand the others’ actions and make up a rich social situation. However, when complex game rules, or multi-sensual stimulation is desired, the static nature of traditional board game media prohibits the realization of believable and immersive game concepts.
On the other hand, playing computer games introduces many highly interesting possibilities that enhance the playing experience. Game presentation is enriched with audio and visual support and game content is limited only by the imagination of the developers. Players can get immediate feedback on their actions in the game world which fosters emotional involvement and the feeling of immersion into the game. The drawback of computer games, however, is the lack of social interaction in a face to face setting.
Hybrid games represent a new type of games that augment the human centered group situation of traditional tabletop games with the advantages of computing technology to realize new gaming experiences.

Research Focus
Developing games for hybrid setups requires a deeper understanding of game design and game mechanics, because there are physical, social and virtual aspects to take into account, thus introducing a new dimension of complexity. We therefore develop conceptual models and carry out evaluation studies regarding novel game designs.
As a testbed for hybrid games, we are working on novel interfaces and interaction devices as well as on software infrastructures for rapid prototyping and evaluation of concepts.
Our software platform integrates multiple different interaction devices such as handheld computers or smart game boards. Our entire hybrid games are based on this multimodal interaction and software framework which helps dealing with anticipated future interaction trends.
To prepare for a successful commercial exploitation of hybrid games, we are also investigating hardware setups that combine low cost dedicated components with standard devices such as mobile phones users already own. This way, viable business models can be developed.

Cooperation and Services
We offer the following forms of cooperation and services:
- Consulting
- Requirement analysis
- User and technology studies
- Concept development and scenarios
- Hardware/ software engineering
- Prototype development
- Proof of concept
- Support for the development of commercial realizations

Fraunhofer Institute
Integrated Publication and
Information Systems IPSI
Dolivostraße 15
64293 Darmstadt
Germany

Contact:
Dipl. Psych Carsten Magerkurth
Phone: +49 6151 869-997
Fax: +49 6151 869-966
E-Mail:

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Fraunhofer-Gesellschaft